Kilimanjaro sounds awesome, and makes me more confident than ever that I went on the right path when I decided to be a plugins-free Web developer. I hope to have an awesome thing or two ready by Day 1 of the release.
I probably lack a sufficiently-outgoing personality to pull it off, but at some point in my life I’d like a good excuse to spout the line “What does the scouter say about our party level??”
Signs of Life Fun Fact #1: I was originally going to name it “Sign In”, but at the time it was first released, the page it was listed on didn’t visually separate the login form from the rest of the page, and I realized having a game called “Sign In” too close to the login form presented a usability problem.
Signs of Life Fun Fact #2: There is a sandbox mode in the game, accessible via this URL. You can enter nothing when prompted for a puzzle to get a random 4-digit puzzle. This helped me create some of the game’s 27 puzzles, and it will probably be a big help with the additional puzzles I plan to make for Signs of Life 2.0.
Internet Explorer 8 gets a lot of hate from fellow Web developers, and I don’t quite get it. Sure, it was behind the times on Day 1, but it made some important steps forward, including support for box-sizing, window.postMessage, and the speed of not just any snail, but a snail specially bred for racing! I am quite happy to support it for my less tech-heavy Web apps. (Probably because I don’t have to maintain jQuery, ha ha.)